Players and creators
Play with your attention as the controller.
Brain powered games that read focus and calm through Emotiv brainwear.

01 // Signal to decision
The complete path, start to finish.
Each stage exists because the one before it produced something measurable.
- 01
Player intent
Focus and calm are held or released deliberately.
- 02
Signal
Insight or Epoc X streams the change.
- 03
Game response
The world reacts to the state, not to a button.
02 // Getting started
Evidence for this audience.
- Platform
- emotivplay.com
- Hardware
- Insight or Epoc X
- Setup
- Emotiv Launcher
03 // Hardware
Systems used for this work.
Start with emotiv play.
Talk to the team about the setup, the licences and the study you have in mind.

